![]() ![]() ![]() Depending on whether one counts the Ice Cavern as a dungeon or merely a pit stop on the way to the Water Temple, the path to the Ice Cavern could either seem nearly nonexistent or the start of a deeply developed dungeon prelude. Since the Ice Cavern is a mini-dungeon, and its official status still disputed amongst fans, I have written a mini-analysis to suit its stature.Īfter beating the Fire Temple, the player can proceed directly to Zora’s Fountain behind Zora’s Domain, jump across some spinning ice floats, and hop straight into the mouth of the Ice Cavern. In this entry, I will be examining Ocarina of Time’s fifth and a half dungeon, the Ice Cavern. And since the 2011 3DS remaster makes a wide variety of changes to the original but remains equally masterful, I will be looking at that version alongside the 1998 Nintendo 64 release. This continuing series will take a look back at the entry that established the 3D dungeon template, in turn altering dungeon design in ways that would dominate and define the series for nearly twenty years. Although Breath of the Wild is utterly superb, its reimagining of the Zelda formula is noticeably lacking classic dungeon design. In commemoration of Goomba Stomp’s second anniversary staff list champion, our Level-by-Level feature will be diving into The Legend of Zelda: Ocarina of Time, dungeon-by-dungeon. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |